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Pixel art that matches, in minutes | PixelLab

Every asset in one style, so your game looks like one game. PixelLab generates the characters, animations, tiles and UI in minutes, in your browser or inside Aseprite.

Slapjam guide · September 2026

A painted concept of a trollThe same troll as a pixel-art sprite turning through eight directions
Concept art in, game-ready rotations out. Upload a drawing and PixelLab turns it into a sprite that faces every direction.

One click and it moves

Pick a character, pick a move. Walk, run, attack, or type your own. PixelLab animates it with skeleton-based control, so the frames stay on-model instead of melting between poses.

A pixel-art golem animated by PixelLab
One-click animation.
A pixel-art character shown from eight directions
Four or eight directions, isometric included.

Whole scenes, not just sprites

Describe what should happen and the scene comes alive: campfires flicker, water moves, backgrounds breathe. Then generate the tileset and the UI in the same palette, so nothing in your game looks borrowed.

An animated pixel-art campfire scene
Animated scenes from a text description.
Pixel-art environments generated by PixelLab
Environments and tilesets.
Pixel-art buttons, menus and health bars
Menus, buttons, health bars. The boring parts, done.

Fix it without redrawing it

True inpainting: PixelLab sees the whole image while it edits a patch, so a new hat or a different weapon lands in the right style and the rest of the sprite stays exactly as it was.

And now it builds the game too

New this month: a game builder, so the assets you make go straight into something playable. Fresh tutorial from the PixelLab team:

Win a year of it

PixelLab is a Gold sponsor of Slapjam. First place takes home a year of PixelLab Tier 2 on top of the cash. There's a free tier with no card required, so you can have your whole art pass sorted before the jam starts.